Toy stores provide plenty of opportunities for young children to learn and explore through play. But why do we stop playing when we grow up? Out of the Nest is an eCommerce site that provides opportunities for lifelong learning and self improvement.

 

The Process

 
 

About the Business

 

Rhen’s Nest is a toy store in Ponce City Market dedicated to fostering creativity and a sense of play.

 

The User

 
 

Since my user was a parent, i created an experience map to better understand the process of raising children and the pain points associated with it. As expected, the teenage years proved to be a challenging time. In my research about psychosocial development, I learned that kids who maintain a good relationship with their parent or caregiver during their teenage years grow to be more successful adults.

 

The Solution

 

My solution was to create an eCommerce site with crafts and activities geared towards a more developed mind. The goal was to give parents the opportunity to continue to bond with kids as they get older, and give Rhen’s Nest the opportunity to maintain lifelong customers.

 
 

The Products

 

My criteria in selecting the products was that they should improve the life of the user. This means not just toys, but activities that would allow the user to foster creativity, develop life skills, cultivate healthy coping mechanisms, and even explore potential career opportunities.

 
 
 

Cardsorting

 

Through a series of open and closed sorts, I determined the most intuitive organization for the site map

 
 

Site Map

A few categories had a broader range of materials, so I conducted mini-sorts to determine subcategories.

 

Tentative User Flow

 

Highlighted in green is the checkout path. My hope was to make this happen in as few clicks as possible.

 

Competitive Analysis

 

In my competitive analysis, I compared hobby shops because some of the products are similar, and toy stores because the shopping and checkout processes are similar.

 
 

Key takeaways were that simple navigation and access to information makes a site intuitive and accessible.

 

Sketching

 

As a continuation of my analysis I sketched some competitor pages to get an idea of layouts and elements. Key takeaways were alternative views, recommendations and access to social media and wishlist.

 
 
 

I then used the information I learned through competitive analysis and sketching to inform my own layouts.

 
 

Wireframing

 

I made sure to address my user’s pain points as thoroughly as possible as I built my wireframes.

 
 
 

User Testing

 

The most significant feedback I received during user testing involved the checkout process. Users were overwhelmed by the quantity of information on the page.

 
 
 

I broke up the checkout process into smaller sections and added breadcrumbs for simpler navigation.

 
 

My takeaway from the testing process was that simplicity does not necessarily mean fewer clicks; content matters.

 
 

The Prototype

 
 

Key Screens

 
 

Next Steps

 
  • Continued user testing and revisions

  • Simplify experience for account holders

  • Establish social media presence

  • Funding

  • Product development